Good backstory on the game system Apple tried to build in the 90’s.
I was at Apple during this period – I was working in a large centralized Quality organization that tested most all of the hardware and software that came out of Apple. I knew of Pippen, but was not aware of the behind the scenes stuff.
I remember this coming to us for testing and we had to keep it in a secret lab (aka a conference room with the window covered). But I don’t recall the testing lasting very long or every reaching a shippable state.